A Fabric mod designed to improve server performance at high playercounts.

Overview

Very Many Players

Github-CI Build Status Discord

A Fabric mod designed to improve server performance at high playercounts.

VMP is still in early development and things are expected to break. Please report any issues to our issue tracker.

So what is VMP?

Very Many Players, or VMP for short, is a Fabric mod designed to improve general server performance at high playercount without sacrificing vanilla functionality or behavior.
For the best performance it is recommended to use VMP with Lithium.

Support

Our issue tracker: link
Our discord server: link

Building and setting up

JDK 17+ is required to build and use VMP
Run the following commands in the root directory:

./gradlew clean build

License

License information can be found here.

Comments
  • Incompatible with Carpet Fixes

    Incompatible with Carpet Fixes

    Describe the bug Server crashes on startup with Carpet Fixes installed

    To Reproduce Steps to reproduce the behavior:

    1. Install Carpet Fixes and VMP
    2. Start the server

    Expected behavior Successful server startup

    Runtime info (please complete the following information):

    • OS: Ubuntu 20.04.4 LTS x86_64
    • Minecraft version: 1.19
    • Mod version: 0.2.0+beta.6.21+1.19 (Just translated something into Russian, but it is not fixed in the original build)

    Crash reports / logs https://mclo.gs/gSpfXMD

    Other mods Carpet FIxes

    Checklist

    • [x] I am using the official version of the mod.
    • [x] I tried the latest development version but the issue persists.
    • [x] I searched for similar open issues and could not find an existing bug report on this.
    bug 
    opened by nikijaz 5
  • C2ME + VMP = not loading chunks

    C2ME + VMP = not loading chunks

    Describe the bug If both mods are installed: c2me and vmp then only about 10 chunks are loaded (visually). This happens only if in config file c2me.toml turn off [threadedWorldGen]. From this follows another problem, if I have [threadedWorldGen] enabled then the chunks are generated many times slower than in vanilla and constantly lags and sometimes hangs completely for a significant period of time. The amount of allocated memory has no effect on this in my case. I tried with both 6GB and 12GB. I also tried different GCs (zgc, shenandoah, g1gc) but none of these critically affect the situation

    To Reproduce Steps to reproduce the behavior:

    1. install c2me and vmp
    2. disable [threadedWorldGen]
    3. set draw distance to 32 chunks for example
    4. create new world

    Expected behavior To the vmp-related bug: Chunks should load normally To the c2me related problem: Most likely, the use of these two mods implies performance and speed of loading and generation of chunks more than in vanilla and certainly not worse

    Screenshots

    image

    Runtime info (please complete the following information):

    • OS: win 10 pro 21h2
    • Minecraft version: 1.19
    • Mod version: 0.2.0+beta.4.0
    • CPU: i5 9600k
    • GPU: 1060 3gb
    • RAM: 16gb ddr4 (6/12 allocated)
    • JDK: 17 (Temurin/graalvm)

    Crash reports / logs no crash

    Other mods c2me

    Checklist

    • [x] I am using the official version of the mod.
    • [x] I tried the latest development version but the issue persists.
    • [x] I searched for similar open issues and could not find an existing bug report on this.

    Additional context

    Since the bug is related to two mods, maybe I should also write to c2me/issues?

    bug question 
    opened by mllightitup 5
  • 1.18.2 getting more up-to-date releases than 1.19

    1.18.2 getting more up-to-date releases than 1.19

    Describe the bug 1.18.2 releases on Modrinth are published automaticially from Github (with literally every commit) while 1.19 releases are only published manually (only when a lot of changes pile up) leading to the 1.19 verison being massively outdated at times.

    Expected behavior

    Either 1.19 versions being published automaticially too, or 1.18.2 backports not being published automaticially.

    Screenshots

    unknown

    Checklist

    • [x] I am using the official version of the mod.
    • [x] I tried the latest development version but the issue persists.
    • [x] I searched for similar open issues and could not find an existing bug report on this.
    bug 
    opened by HyperSoop 3
  • CME in MixinChunkTicketManager#tickTickets when using with DimensionalThreading

    CME in MixinChunkTicketManager#tickTickets when using with DimensionalThreading

    Describe the bug

    A CME sometimes occurs when using VMP together with DimensionalThreading.

    Crash reports / logs https://pastebin.com/m72wcC0Y

    Checklist

    • [x] I am using the official version of the mod.
    • [x] I tried the latest development version but the issue persists.
    • [x] I searched for similar open issues and could not find an existing bug report on this.
    bug 
    opened by skerit 3
  • Crash in Minecraft 1.19

    Crash in Minecraft 1.19

    When I created a new world with this mod, the game crashed while the world was loading at 0%.

    **Runtime info:

    • OS: macOS Monterey
    • Minecraft version: Minecraft 1.19 (fabric loader 0.14.6)
    • Mod version: 0.2.0+beta.3.28 devbuild

    Crash reports / logs: 2022-03-20-5.log

    Other mods Mod lists.txt

    Checklist

    • [yes] I am using the official version of the mod.
    • [yes] I tried the latest development version but the issue persists.
    • [yes] I searched for similar open issues and could not find an existing bug report on this.
    bug question 
    opened by th3heindnsiw 3
  • Client immediately disconnects

    Client immediately disconnects

    Describe the bug Client logs in, automatically gets disconnected without ever seeing the world and stacktrace is thrown into the console.

    To Reproduce Steps to reproduce the behavior:

    1. Install mod on Bloomhost
    2. See error

    Expected behavior The client should not get disconnected.

    Runtime info (please complete the following information):

    • OS: Probably Linux
    • Minecraft version: 1.19.2
    • Mod version: vmp-0.2.0+beta.7.0

    Crash reports / logs latest.log

    Other mods modlist

    Checklist

    • [x] I am using the official version of the mod.
    • [ ] I tried the latest development version but the issue persists.
    • [x] I searched for similar open issues and could not find an existing bug report on this.

    Additional context The server runs on Bloomhost.

    bug 
    opened by detuar 2
  • 1.19.2 crash: NoSuchFieldError

    1.19.2 crash: NoSuchFieldError

    Describe the bug A clear and concise description of what the bug is.

    To Reproduce Steps to reproduce the behavior:

    1. Install VMP
    2. Launch Minecraft
    3. Minecraft crashes upon only showing a window

    Expected behavior Minecraft crashes with NoSuchFieldError. Pastebin

    Screenshots N/A

    Runtime info (please complete the following information): (Available in the crash log)

    Crash reports / logs Crash

    Other mods (Available in the crash log)

    Checklist

    • [x] I am using the official version of the mod.
    • [ ] I tried the latest development version but the issue persists.
    • [x] I searched for similar open issues and could not find an existing bug report on this.

    Additional context N/A

    bug question 
    opened by PoneyClairDeLune 2
  • [INCOMPATIBILITY] v0.2.0+beta.3.73 and higher completely breaks Pehkui

    [INCOMPATIBILITY] v0.2.0+beta.3.73 and higher completely breaks Pehkui

    Describe the bug As of its v0.2.0+beta.3.73 1.18.2 release, VMP completely breaks Pehkui (https://www.curseforge.com/minecraft/mc-mods/pehkui). Neither generate any log errors, but when loaded together, Pehkui cannot modify the scales of players (and presumably any entity, though i'll admit I didn't think to test that). The /scale command will execute, and using "/scale get" will indicate that the scale has been modified, but it obviously hasn't, as the jump height, entity scale, reach, or any other scale type will not change. Downgrading VMP to v0.2.0+beta.3.69 or lower gets rid of the issue.

    This bug also affects any mod that relies on Pehkui for its entity scaling, such as Origins and CPM.

    To Reproduce Steps to reproduce the behavior:

    1. Load v0.2.0+beta.3.73 or higher of VMP alongside Pehkui
    2. Try to modify any scale using /scale

    Expected behavior The two mods working normally alongside each other

    Screenshots

    n/a

    Runtime info (please complete the following information):

    • OS: Linux
    • Minecraft version: 1.18.2
    • Mod version:
    • Mod branch: (fill this if you are not using the default ver branches)

    Crash reports / logs

    n/a

    Other mods

    None, besides the mods' respective dependencies

    Checklist

    • [x ] I am using the official version of the mod.
    • [x ] I tried the latest development version but the issue persists.
    • [x ] I searched for similar open issues and could not find an existing bug report on this.

    Additional context

    bug 
    opened by Tempest-5ky 2
  • Server crash and deadlock with Carpet Fixes

    Server crash and deadlock with Carpet Fixes

    Describe the bug More or less what it says on the box! Server crashes and deadlocks on startup, presumably because of a mixin conflict with Carpet-Fixes

    To Reproduce Steps to reproduce the behavior:

    1. Install Carpet, Carpet-fixes, and Very Many Players on a server
    2. Start server
    3. Crash and deadlock, server is unable to stop itself properly and has to be force-stopped (killed)

    Expected behavior No crash, server starts normally and both mods work as intended

    Screenshots

    Runtime info (please complete the following information):

    • OS: Linux
    • Minecraft version: 1.18.2
    • Mod version: 1.2.0+beta.3.68
    • Mod branch: (fill this if you are not using the default ver branches)

    Crash reports / logs Server did not generate a crashlog due the deadlocked state, but here's what was in the latest.log when it happened: https://mclo.gs/oavKH2T

    Other mods A truly ungodly amount, but I managed to narrow it down to carpet fixes being the issue

    Checklist

    • [X] I am using the official version of the mod.
    • [ ] I tried the latest development version but the issue persists.
    • [X] I searched for similar open issues and could not find an existing bug report on this.

    Additional context

    bug 
    opened by Tempest-5ky 2
  • Incompatibility with Create Fabric

    Incompatibility with Create Fabric

    Describe the bug Launching a modpack with both Create and VMP enabled causes a crash on startup.

    To Reproduce Steps to reproduce the behavior:

    1. Launch a modpack with both Create and VMP enabled

    Runtime info (please complete the following information):

    • OS: Windows 10
    • Minecraft version: 1.18.2
    • Mod version: Create mc1.18.2_v0.4.1+596, VMP 0.2.0+beta.3.17

    Crash reports / logs https://pastebin.com/XXkhzqrH

    Other mods (listed in log)

    Checklist

    • [x] I am using the official version of the mod.
    • [x] I tried the latest development version but the issue persists.
    • [x] I searched for similar open issues and could not find an existing bug report on this.

    I'm also submitting this issue to the Create team since I don't know which is more likely to be able to fix the 'problem'.

    bug 
    opened by turabian-luvr 2
  • Chunks not properly loading

    Chunks not properly loading

    Even when this is the only mod I have in the mod folder, the issue occurs. The chunks aren't loaded properly, the blocks are invisible but can't be interacted with (broken or placed). Mobs will appear. You can see caves in other chunks. Not sure if it makes a difference, but these chunks were pregenerated and are just being loaded, not generated.

    minecraft 1.18.1 fabric loader 0.12.12

    2022-01-02_22 25 17

    question 
    opened by pahanakun 2
  • Lag when it comes to breaking blocks 1.19.2

    Lag when it comes to breaking blocks 1.19.2

    Describe the bug Lag when breaking blocks, it's like the ghost block problem and I know I have no lag

    To Reproduce Steps to reproduce the behavior:

    1. install the mod in the server with the modpack that I have
    2. break blocks to see if the error happens

    Expected behavior

    Screenshots breaking blocks without VMP: https://streamable.com/ej4nq6 breaking blocks with VMP: https://streamable.com/pnl1rl

    Runtime info (please complete the following information):

    • OS: windows 11
    • Minecraft version: 1.19.2
    • Mod version: 0.2.0+beta.7.11+1.19.2
    • Mod branch: (fill this if you are not using the default ver branches)

    Crash reports / logs latest (1).log

    Other mods

    Checklist

    • [x] I am using the official version of the mod.
    • [x] I tried the latest development version but the issue persists.
    • [x] I searched for similar open issues and could not find an existing bug report on this.

    Additional context

    bug 
    opened by papillo12 2
  • Extreme Lag Spike on chunk loading and chunks are slowly rendered

    Extreme Lag Spike on chunk loading and chunks are slowly rendered

    Describe the bug When flying around the map, Lag spikes occurred on chunk loading. And chunks sometime are slowly rendered. Probably same as #28

    To Reproduce Steps to reproduce the behavior:

    1. Flying around the map
    2. Press Alt + F3 to see the lag spikes (If using ServerTick mod)

    Expected behavior Chunk loading shouldn't causes the lag.

    Screenshots 2022-10-30_13 14 07

    Runtime info (please complete the following information):

    • OS: Windows 10
    • Minecraft version: 1.19.2
    • Mod version: vmp-fabric-mc1.19.2-0.2.0+beta.7.11-all
    • Mod branch: (fill this if you are not using the default ver branches)

    Crash reports / logs https://spark.lucko.me/sssjGLpCue

    Other mods image

    Checklist

    • [x] I am using the official version of the mod.
    • [ ] I tried the latest development version but the issue persists.
    • [ ] I searched for similar open issues and could not find an existing bug report on this.

    Additional context

    bug 
    opened by SteveKunG 4
  • Abnormal Behavior when breaking/interacting with blocks on dedicated server (1.19.2)

    Abnormal Behavior when breaking/interacting with blocks on dedicated server (1.19.2)

    Describe the bug interacting/breaking blocks on a dedicated linux server does not apply changes until logging in again/restarting the server

    To Reproduce Steps to reproduce the behavior:

    1. Start a server using latest developmental release of VMP (vmp-fabric-mc1.19.2-0.2.0+beta.7.11-all)
    2. Log in and try to break/interact with blocks

    Expected behavior I expected that breaking blocks would act like normal

    Screenshots

    https://user-images.githubusercontent.com/68979259/198191467-5fb9fe8a-ee4b-4bd3-9c66-bff583522c22.mp4

    Runtime info (please complete the following information):

    • OS: Debian Linux with KDE Plasma, kernel version 6.0.0-2-amd64 for both
    • Minecraft version: 1.19.2
    • Mod version: vmp-fabric-mc1.19.2-0.2.0+beta.7.11-al
    • Mod branch: (fill this if you are not using the default ver branches)

    Crash reports / logs https://mclo.gs/lWurNuP (Client Log) latest.log (Server Log)

    Other mods

    image Server Mods List

    image Client Mod List

    Checklist

    • [x] I am using the official version of the mod.
    • [x] I tried the latest development version but the issue persists.
    • [x] I searched for similar open issues and could not find an existing bug report on this.

    Additional context

    image Server Specs

    image Client Specs

    bug question 
    opened by Funtimes909 1
  • Extreme lag spikes when crossing chunk borders

    Extreme lag spikes when crossing chunk borders

    Describe the bug With VMP installed the internal server (in singleplayer) freezes for 800 - 1000ms when crossing chunk borders.

    To Reproduce Steps to reproduce the behavior:

    1. Cross a chunk border
    2. Feel the lag

    Expected behavior No Lag when crossing chunk borders.

    Runtime info (please complete the following information):

    • OS: Windows 10
    • Minecraft version: 1.19.2
    • Mod version: 0.2.0 beta.7.5
    • Mod branch: (fill this if you are not using the default ver branches)

    Crash reports / logs Nothing in the logs hints at the lag.

    Other mods https://pastebin.com/AsU097k2

    Checklist

    • [x ] I am using the official version of the mod.
    • [ ] I tried the latest development version but the issue persists.
    • [x ] I searched for similar open issues and could not find an existing bug report on this.

    Additional context I am experiencing this bug on a map called greenfield ( a massive city). I am sure it is this mod, because I removed a lot of mods 1 at a time and only after removing VMP the issue stopped happening.

    bug question 
    opened by tyrannus00 1
  • Crash on player join (Exception ticking world)

    Crash on player join (Exception ticking world)

    Describe the bug Server crashes when a player joins.

    To Reproduce Steps to reproduce the behavior:

    1. Join a server

    Expected behavior Should not crash.

    Runtime info (please complete the following information):

    • OS: Linux cont10804 2.6.32-042stab145.3
    • Minecraft version: 1.19.2
    • Mod version: vmp-fabric-mc1.19.2-0.2.0+beta.7.0-all.jar

    Crash reports / logs

    [17:29:40] [Server thread/INFO]: Azarattum joined the game
    [17:29:40] [Netty Epoll Play IO Thread #0/INFO]: [STDOUT]: VMP: Started priority handler
    [17:29:43] [Server thread/INFO]: Async chunk loading for player Azarattum completed
    [17:29:44] [Server thread/ERROR]: Encountered an unexpected exception
    net.minecraft.class_148: Exception ticking world
            at net.minecraft.server.MinecraftServer.method_3813(MinecraftServer.java:879) ~[server-intermediary.jar:?]
            at net.minecraft.class_3176.method_3813(class_3176.java:289) ~[server-intermediary.jar:?]
            at net.minecraft.server.MinecraftServer.method_3748(MinecraftServer.java:819) ~[server-intermediary.jar:?]
            at net.minecraft.server.MinecraftServer.handler$zbg000$modifiedRunLoop(MinecraftServer.java:3385) ~[server-intermediary.jar:?]
            at net.minecraft.server.MinecraftServer.method_29741(MinecraftServer.java:644) ~[server-intermediary.jar:?]
            at net.minecraft.server.MinecraftServer.method_29739(MinecraftServer.java:257) ~[server-intermediary.jar:?]
            at java.lang.Thread.run(Unknown Source) [?:?]
    Caused by: java.lang.NullPointerException: Cannot invoke "net.minecraft.class_3204$class_4077.method_14027(long, int, boolean)" because "this.field_18252" is null
            at net.minecraft.class_3204.handler$bim000$purge(class_3204.java:2621) ~[server-intermediary.jar:?]
            at net.minecraft.class_3204.method_14045(class_3204.java) ~[server-intermediary.jar:?]
            at net.minecraft.class_3215.method_12127(class_3215.java:319) ~[server-intermediary.jar:?]
            at net.minecraft.class_3218.method_18765(class_3218.java:319) ~[server-intermediary.jar:?]
            at net.minecraft.server.MinecraftServer.redirect$bbo000$catchExceptions(MinecraftServer.java:5282) ~[server-intermediary.jar:?]
            at net.minecraft.server.MinecraftServer.method_3813(MinecraftServer.java:875) ~[server-intermediary.jar:?]
            ... 6 more
    [17:29:44] [Server thread/ERROR]: This crash report has been saved to: /home/epicness/./crash-reports/crash-2022-09-30_17.29.44-server.txt
    [17:29:44] [Thread-460/INFO]: Voice UDP server stopped
    [17:29:44] [Server thread/INFO]: Stopping server
    [17:29:44] [Server thread/INFO]: Saving players
    [17:29:44] [Server thread/INFO]: Azarattum lost connection: Server closed
    [17:29:44] [Server thread/INFO]: Azarattum left the game
    [17:29:44] [Server thread/INFO]: Saving worlds
    [17:29:44] [Server thread/ERROR]: Exception stopping the server
    java.lang.NullPointerException: Cannot invoke "net.minecraft.class_3204$class_4077.method_14027(long, int, boolean)" because "this.field_18252" is null
            at net.minecraft.class_3204.handler$bim000$purge(class_3204.java:2621) ~[server-intermediary.jar:?]
            at net.minecraft.class_3204.method_14045(class_3204.java) ~[server-intermediary.jar:?]
            at net.minecraft.class_3215.method_12127(class_3215.java:319) ~[server-intermediary.jar:?]
            at net.minecraft.server.MinecraftServer.method_3782(MinecraftServer.java:587) ~[server-intermediary.jar:?]
            at net.minecraft.class_3176.method_3782(class_3176.java:547) ~[server-intermediary.jar:?]
            at net.minecraft.server.MinecraftServer.method_29741(MinecraftServer.java:697) ~[server-intermediary.jar:?]
            at net.minecraft.server.MinecraftServer.method_29739(MinecraftServer.java:257) ~[server-intermediary.jar:?]
            at java.lang.Thread.run(Unknown Source) [?:?]
    [17:30:44] [Server Watchdog/ERROR]: A single server tick took 60.00 seconds (should be max 0.05)
    [17:30:44] [Server Watchdog/ERROR]: Considering it to be crashed, server will forcibly shutdown.
    [17:30:44] [Server Watchdog/ERROR]: This crash report has been saved to: /home/epicness/./crash-reports/crash-2022-09-30_17.30.44-server.txt
    

    Other mods

    Alternate Current                             Modrinth   r0v8vy1s
    Cardinal Components API                       Modrinth   K01OU20C
    Carpet                                        CurseForge 349239
    Carpet Extra                                  CurseForge 349240
    Carpet-Fixes                                  CurseForge 529720
    EasyAuth                                      Modrinth   aZj58GfX
    Fabric API                                    Modrinth   P7dR8mSH
    Fabric Language Kotlin                        Modrinth   Ha28R6CL
    Fabric Tailor                                 Modrinth   g8w1NapE
    FerriteCore                                   Modrinth   uXXizFIs
    Krypton                                       Modrinth   fQEb0iXm
    Lithium                                       Modrinth   gvQqBUqZ
    Memory Leak Fix                               Modrinth   NRjRiSSD
    No Chat Reports                               Modrinth   qQyHxfxd
    Plasmo Voice                                  Modrinth   1bZhdhsH
    ServerCore                                    Modrinth   4WWQxlQP
    Servux                                        CurseForge 406323
    Simple Discord Link                           Modrinth   Sh0YauEf
    Starlight (Fabric)                            Modrinth   H8CaAYZC
    Very Many Players (Fabric)                    Modrinth   wnEe9KBa
    

    Checklist

    • [x] I am using the official version of the mod.
    • [x] I tried the latest development version but the issue persists.
    • [x] I searched for similar open issues and could not find an existing bug report on this.
    bug 
    opened by Azarattum 5
  • Slow teleport with WWOO

    Slow teleport with WWOO

    Describe the bug Teleporting takes a while with both VMP and William Wythers' Overhauled Overworld loaded.

    To Reproduce Steps to reproduce the behavior:

    1. Put the latest 1.19.2 versions of VMP, WWOO, and Fabric API in your mods folder.
    2. Open Minecraft and make a new world.
    3. Try to teleport somewhere (I used 1000, 100, 1000 when I was binary searching through my modlist, but I also tried 2000, 100, 2000 once and got the same result). The world will not freeze, but the teleport command may take up to 30 seconds to register.

    Expected behavior Teleport command registers quickly; player teleports

    Screenshots

    Runtime info (please complete the following information):

    • OS: Windows 11
    • Minecraft version: 1.19.2
    • Mod version: vmp-fabric-mc1.19.2-0.2.0+beta.7.0-all.jar
    • CPU: Intel i7-9750HF @2.60GHz
    • GPU: Nvidia GeForce 1660 Ti
    • RAM: 16 GB

    Other mods WWOO Fabric API

    Checklist

    • [x ] I am using the official version of the mod.
    • [ ] I tried the latest development version but the issue persists. I used the latest release—is there a specific dev version I should download or compile somewhere?
    • [x ] I searched for similar open issues and could not find an existing bug report on this.
    bug 
    opened by clmc99 1
Releases(0.2.0+beta.7)
  • 0.2.0+beta.7(Aug 28, 2022)

    VMP 0.2.0+beta.7 for Minecraft 1.19.2 is released

    This release adds new optimizations and features and fixes several bugs.

    Changelog:

    • Fixes item entities moving slower than expected in water
    • Fixes some networking issues with fabric-networking-api-v1
    • Fixes performance regression when constantly adding short-lived entities
    • Uses Log4j2 AsyncAppender to improve logging performance and keep logging IO off the main thread (configurable)
    • Uses async chunks for initial chunk loading on player logins (configurable)
    • More aggressive networking optimizations on packet priority
    • Makes several commands run async only when issued by a player
    • Adds async portals (only for players) (configurable)
    • Optimizes nearby chunk lookup a bit more
    • Optimizes parts of entity tracking logic by rewriting some logic (configurable)
    • Uses split event loops on networking to mitigate some common bot attacks (configurable)
    • Optimizes networking handling on server thread to mitigate some common bot attacks
    • Optimizes getBiome lookups by precaching (configurable), leading to faster spawning logic

    Full Changelog: https://github.com/RelativityMC/VMP-fabric/compare/0.2.0+beta.6...0.2.0+beta.7

    Source code(tar.gz)
    Source code(zip)
    vmp-fabric-mc1.19.2-0.2.0+beta.7.0-all.jar(439.04 KB)
  • 0.2.0+beta.6(Jul 12, 2022)

    VMP 0.2.0+beta.6 for Minecraft 1.19 is released

    This release adds new optimizations and fixes some bugs.

    Changelog:

    • Disables chunk sending rate-limit by default
    • Makes vanilla tcp connections more responsive using packet priority from raknetify
      This should improve multiplayer experience significantly with unreliable and rate-limited connections
      (works best when the server is connected without reverse proxies such as velocity and ssh port forwarding)
    • Fixes incompatibility with Enhanced Celestials
    • Some other micro-optimizations

    Full changelog: https://github.com/RelativityMC/VMP-fabric/compare/0.2.0+beta.5...0.2.0+beta.6

    Notes: VMP for 1.18.2 is still maintained. Please refer to our modrinth or curseforge page for updates.

    Source code(tar.gz)
    Source code(zip)
    vmp-fabric-mc1.19-0.2.0+beta.6.0-all.jar(277.12 KB)
  • 0.2.0+beta.5(Jun 19, 2022)

  • 0.2.0+beta.4(Jun 8, 2022)

    VMP 0.2.0+beta.4 for Minecraft 1.19 is released

    This release fixes bugs and adds some new optimizations and features.

    Changelog:

    • Fixes "Monster Spawners are activating with no players nearby" #10
    • Fixes shulker not activating strings above them
    • Fixes despawn behavior parity when players are too far away
    • Adds more optimizations targeting high entity count
    • Adds rate-limited chunk sending system with priority system (inspired by paper's patch "Replace player chunk loader system")
    • Adds per-player chunk sending distance

    Full changelog: https://github.com/RelativityMC/VMP-fabric/compare/0.2.0+beta.3...0.2.0+beta.4

    Source code(tar.gz)
    Source code(zip)
    vmp-fabric-mc1.19-0.2.0+beta.4.0-all.jar(249.54 KB)
  • 0.2.0+beta.3(Jan 6, 2022)

    VMP 0.2.0+beta.3 for Minecraft 1.18.1 is released

    This release fixes bugs, improves compatibility and adds some measurable performance improvements.

    Changelog:

    • Delays initialization of ingredient cache (#5)
    • Handles chunk sending using AreaMap (Fixes some chunks not properly sending)
    • Improves entity iteration further for collision and possibly other things
    • Fixes incompatibility with Carpet-TIS-Addition

    Full Changelog: https://github.com/RelativityMC/VMP-fabric/compare/0.2.0+beta.2...0.2.0+beta.3

    Source code(tar.gz)
    Source code(zip)
    vmp-fabric-mc1.18.1-0.2.0+beta.3.0-all.jar(78.88 KB)
  • 0.2.0+beta.2(Dec 19, 2021)

Owner
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