A Minecraft Fabric client-side mod adding ambient and environmental interaction effects to enhance immersion.

Overview

Effective

Effective is a client-side Fabric mod that adds various visual and auditory effects lacking in Vanilla Minecraft to improve overall ambience and feel of the game. Currently, it adds water and lava splashes to entities falling in liquids, as well as cascade visual and sound effects.

https://www.curseforge.com/minecraft/mc-mods/effective

Image

FAQ

Can I include this mod in a modpack?

Yes: You can. Go ahead, don't bother asking. Please however provide credit and a link to either the GitHub repository or Curse Forge project page.

Can I use this mod on a vanilla server?

Yes: If you have installed this mod on your Minecraft client, you will be able to connect to vanilla Minecraft servers and the ambient effects will work as intended.

Copyright (C) 2021 Ladysnake
Comments
  • 1.4 Version adds new features and new incompatibilities as well

    1.4 Version adds new features and new incompatibilities as well

    doesnt works with optifine or optifabric anymore, had to go back to effective 1.3 sadly... i was so excited about planktons and the hypnotizing glow squid but now i cant play it anymore... sodium doesnt works well in my computer and also theres a lot of features from optifine which even mods cant replace them, and i know that most of the optifine incompatibilities is because of optifine being closed source, but at the same time, if it was fully compatible before, why it isnt anymore?? this is kinda sad and disappointing... i believe that a lot of people would like to play with optifine and effective, for example using the fresh animations resource pack which cant be used without optifine this is sad, we want optifine compatibility back :((

    opened by MarkinhosMLP 15
  • [fix] Black splashes

    [fix] Black splashes

    • use RenderLayer.getEntityTranslucent(Identifier) instead of custom class NoShadingRenderLayer

    Tested on Intel HD Graphics 520 [Core profile 4.6] MESA 22.0.1

    See #6, #7, #12, #18, #50, #63, #67

    ~The built jar can be found from here: lonefelidae16:fix/black-splashes~ edit: No longer available.

    2022-06-16_11 57 08

    2022-06-16_19 47 59

    opened by lonefelidae16 14
  • [fix][feat] limits the sound of waterfall

    [fix][feat] limits the sound of waterfall

    resolve #95 , resolve #100

    Add classes:

    • ladysnake.effective.client.sound.DistancedSoundInstance that can be changed its volume by Player’s position.
    • ladysnake.effective.client.sound.WaterfallSoundInstance refers to ModConfig#waterfallSoundVolume.

    Add configs:

    • ladysnake.effective.client.ModConfig
      • waterfallSoundDistanceBlocks, default = 36
      • waterfallSoundVolume, default = 100

    Light refactoring for WaterfallCloudGenerators.java, please check:

    • replaced volatile var adding with generators enclosed in synchronized.
    • the conditions of adopted early return is correct or not, especially if statement.

    ~The built jar can be found on my repository: lonefelidae16:Effective/fix/water-falls-sound~ edit: No longer available.

    opened by lonefelidae16 10
  • Rewrite generators to be less laggy, fixed too many sounds playing ma…

    Rewrite generators to be less laggy, fixed too many sounds playing ma…

    …king it louder than it was meant to be, and fixed waterfalls being generated on submerged/short falls.

    1. Check distance to the player before trying to add a waterfall generator
    2. Changed the generators list to a Set and override hashCode() in the generator to prevent it from adding duplicate generators
    3. Rewrote tick() to only have to iterate the generators once per tick
    4. Remove generators that are out of range or invalid before they try to add sounds and particles
    5. Play a sound once every 15 ticks (rather than every tick) (I found the mod was capping the game's limit for concurrent sounds playing, which is likely the cause for some people's lag)
    6. To balance the effect of duplicates no longer being created, bumped up the number of particles each one spawns per tick
    7. Adjusted the volume on the waterfall sounds
    8. Removed redundant state checks in the tick method
    9. Fixed (no issue number) underwater waterfalls and waterfalls on zero-block drops. I just added && above.getFluidState().get(FlowableFluid.FALLING) to the usual checks.

    Edit: 10. Removed the BlockRenderManagerMixin and moves its contents along with the displayTick callback into WaterFluidMixin. This should resolve conflicts with Canvas/Sodium/Iris or whatever other mod operates on world rendering. As such, this PR now supercedes #17

    Also because both interactions with generators are happening in the client world tick, this should also fix #9

    All relevant issues: #27, #26, #17, #11, #10 (maybe), #9, #3, #2

    opened by Sollace 10
  • [BUG] Console spammed with

    [BUG] Console spammed with "false"

    With Effective and required library mods installed the log is spammed with "false".

    ...
    false
    false
    false
    false
    false
    false
    false
    false
    false
    false
    false
    [16:28:31] [Server thread/INFO]: Saving and pausing game...
    [16:28:31] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:overworld
    false
    false
    [16:28:31] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_nether
    [16:28:31] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_end
    false
    false
    false
    false
    false
    false
    false
    false
    false
    false
    false
    false
    ...
    
    opened by Shazuli 8
  • Effective causing a game crash!

    Effective causing a game crash!

    Something is happening with effective that is causing a game crash: image

    Crash Report: https://paste.gg/p/anonymous/58521a75616841c398a638887744ee2c

    If you need a mod list I can post it

    opened by JustAHuman-xD 7
  • Cascade effects don't work with Sodium and Iris

    Cascade effects don't work with Sodium and Iris

    The cascade effects just don't appear and there is no sound either. Not sure if this issue is exclusive to compatibility with Sodium but I'm too lazy to find out lol.

    Also, sometimes splashes don't calculate properly if ticks are running behind or you're on a server.

    opened by SledgeDragon 7
  • Rain Ripples on Undergound Water

    Rain Ripples on Undergound Water

    Installation:

    • Minecraft: v1.19.2
    • Fabric Loader: v0.14.9
    • Effective: v1.3
    • Fabric API: v0.60.0+1.19.2
    • Mod Menu: v4.0.6

    Expected Behaviour:

    • Rain ripples appear on source water that has sky access when it is raining

    Actual Behaviour:

    • Rain ripples appear on all source water when it is raining, even underground water with no sky access
    opened by SurealSulwyn 6
  • Splash Visual Glitch

    Splash Visual Glitch

    All other particles and effects work fine but for some reason the splash effect only shows up as all black instead of the white and blue color its supposed to be.

    opened by REBBYSETGO 6
  • Crashing for 1.18.2 realms

    Crashing for 1.18.2 realms

    The game crashed on the realm due to this mod while I was playing on a realm that hasn't been updated to 1.19 yet and it may take a bit for the owner to update so if there is a temporary quick fix please let me know.

    The Created Logs From The NotEnoughCrashes Mod: https://bytebin.lucko.me/xMp373z2Ny https://crashy.net/ctC0LUYwwN2MkzJMQkxv

    opened by NicKnack819 6
  • Black Splashes

    Black Splashes

    I download the fabric 1.1v effective and the Textures are now black pls help btw I remove sodium and some mods are forge

    here are the mods Edit I deleted mod that why you don't see it

    Capture

    opened by rayman0 6
  • [Bug] Log Spam on Quilt

    [Bug] Log Spam on Quilt

    I keep getting this log spam every second when playing on the Quilt modloader on 1.19.2, I am using Sodium/Indium/Iris/Shaders by the way.

    [19:48:11] [Render thread/INFO]: OpenGL debug message: id=1281, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_VALUE error generated. Size and/or offset out of range.' 
[19:48:11] [Render thread/INFO]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Texture name does not refer to a texture object generated by OpenGL.

    opened by emoace 0
  • Suggestion: Teleportation effects

    Suggestion: Teleportation effects

    Something that I think would be really cool is if when a player teleports with an ender pearl, they have some sort of effect that happens. Maybe it's a screen effect like there being some purple vignette or something or maybe their model turns purple for a second like they would if they were damaged but purple instead of red, or something along those lines!

    opened by Dunk0w0 0
  • Game Crashes Often

    Game Crashes Often

    Hello!

    I've been using the Effective mod for Minecraft 1.18.2 (on Fabric and Quilt) and finally decided to upgrade to 1.19 and then 1.19.2.

    My game has been crashing often since doing so, despite using the appropiate version of the mod. This issue affects BOTH Fabric and Quilt in Minecraft versions ABOVE 1.18.2. It seems to be that there's a null reference issue.

    Here's a log: latest.log

    opened by Talbe1 4
  • 1.18 - 1.4.1

    1.18 - 1.4.1

    Updated to 1.4.1.

    Not included:

    • Quilt migration

    Effective 1.4.1 - 1.18.2

    • Added glowing plankton waterfall clouds in warm oceans at night
    • Fixed splash rims looking incorrectly with Sodium
    • Now includes Satin API
    • Hypnotizing glow squids
      • Glow squids can now hypnotize you, displaying a hypnotizing shader that gradually gets stronger the longer you look at them
      • Glow squids will attract your cursor if they appear on your screen, this attraction getting stronger with the shader
      • Both cursor attraction and hypnotizing can be disabled with two new configuration options
    • Glow squids named "jeb_" now glow rainbow and have a rainbow hypnotizing pattern
      • Incompatible with some Iris shaders (the rainbow glow squid can turn invisible)
    • Splashes and ripples (from rain or splashes) in warm oceans at night will now glow from glowing plankton
      • Glowing plankton can be disabled with a new configuration option
    opened by Bob74 0
  • Game crashes when leaving a server

    Game crashes when leaving a server

    What the title says, the game crashes whenever I leave a server, which seems to be an effective bug. Observed when being disconnected due to a network change (specifically turning on VPN while in game)

    Crash log: https://pastebin.com/YSAzB3sc

    opened by Jazza-231 0
Releases(1.6+1.19.2)
  • 1.6+1.19.2(Nov 17, 2022)

    Effective - Changelog::

    :

    Effective 1.6 - 1.19.2

    • Added a screen shake effect for:
      • Wardens roaring
      • Wardens using their sonic boom attack
      • Ravagers roaring after being stunned
      • The Ender Dragon's long roar when perched
    • Added four new config options to disable each screen shake trigger individually
    • Removed the need for waterfalls to be visible by the player in order to play sound
    • Added Ukrainian translation, thanks to ttrafford7 and V972!
    • Added Portuguese (Brazil) translation, thanks to FITFC!

    Effective 1.5 - 1.19.2

    • Added Allay trails
      • Allay will now leave a colored trail and twinkles when flying around, inspired from the Minecraft Legends announce trailer
      • Allay trails can be disabled and trail twinkle density can be configured
    • Added golden Allays
      • Allays now have a 50% chance of being a golden variant, also inspired from the Minecraft Legends announce trailer
      • Can be disabled in the configuration

    Effective 1.4.1 - 1.19.2

    • Added glowing plankton waterfall clouds in warm oceans at night
    • Fixed splash rims looking incorrectly with Sodium
    • Waterfalls no longer play sound if the player cannot see them
    • Now includes Satin API
    • Migrated the mod to Quilt

    Effective 1.4 - 1.19.2

    • Hypnotizing glow squids
      • Glow squids can now hypnotize you, displaying a hypnotizing shader that gradually gets stronger the longer you look at them
      • Glow squids will attract your cursor if they appear on your screen, this attraction getting stronger with the shader
      • Both cursor attraction and hypnotizing can be disabled with two new configuration options
    • Glow squids named "jeb_" now glow rainbow and have a rainbow hypnotizing pattern
    • Splashes and ripples (from rain or splashes) in warm oceans at night will now glow from glowing plankton
      • Glowing plankton can be disabled with a new configuration option

    Effective 1.3 - 1.19.2

    • Overhauled splashes:
      • Splashes will now be colored depending on the water they originate from
      • Reworked the splash texture to be more fitting with the vanilla Minecraft aesthetic
      • Added a config option to adjust the transparency of the splashes' white rim
    • Added ripples on water when it's raining
      • Ripple density can be adjusted or disabled in the config
    • Added a config option to control the density or remove flowing water splashing particles
    • Added two new config options to adjust cascade sounds volume and distance
    • Fixed splashes sometimes being completely black (thanks to lonefelidae16)
    • Fixed occasional crashes that could happen randomly (thanks to lonefelidae16)
    • Widened the logic to fix splashes sometimes not appearing as well as now taking into account waterlogged blocks (like kelp or seagrass) and not just water source blocks
    • Fishing bobbers no longer produce splashes or droplet particles
    • Changed config library from Cloth Config to MidnightLib
    • Updated to Minecraft 1.19.2

    Effective 1.2.2 - 1.19

    • Updated to Minecraft 1.19

    Effective 1.2.1 - 1.18.2

    • Updated to Minecraft 1.18.2

    Effective 1.2 - 1.18.1

    Massive thanks to MoriyaShiine for most of these additions and changes!

    • Lapis lazuli block updates (piston moved, placed, broken...) connected to a flowing water block now cause connected flowing water blocks to spawn waterfall particles
    • Updating flowing water blocks now spawns waterfall particles
    • Completely remade waterfall sounds to be more distinct from rain sound effects and improve background ambience in areas with cascades
    • Added different configuration options and mod menu compatibility to easily access these options
    • Increased cascade particle generation distance
    • Massively improved performance and waterfall calculations
    • Massively improved performance with dynamic audio mods such as Sound Physics Remastered
    • Fixed concurrent modification crashes

    Effective 1.1.1 - 1.18.1

    • Fixed the first wave of splash particles being inverted
    • Made waterfall sound effects quieter yet still present far away from them
    • Removed lava splashes for now, as they were causing more issues than adding to the ambience
    • Removed cascades appearing underwater when no air is present

    Effective 1.1 - 1.18.1

    • Added two settings to enable or disable splashes and cascade effects available in the config file of your Minecraft instance config folder, thanks to devpelux
    • Implemented various optimizations and performance fixes, thanks to Sollace
    • Fixed the cascade sounds playing too many times resulting in them being louder than they are supposed to be, thanks to Sollace
    • Fixed Canvas and Sodium cascade incompatibilities, thanks to spiralhalo
    • Added russian subtitles, thanks to Felix14-v2

    Effective 1.0 - 1.18

    Initial release with water splashes, lava splashes and cascade effects.

    see full changelog here

    see full changelog here

    Source code(tar.gz)
    Source code(zip)
    effective-1.6+1.19.2-sources.jar(727.47 KB)
  • 1.5+1.19.2(Nov 8, 2022)

    Effective - Changelog::

    :

    Effective 1.5 - 1.19.2

    • Added Allay trails
      • Allay will now leave a colored trail and twinkles when flying around, inspired from the Minecraft Legends announce trailer
      • Allay trails can be disabled and trail twinkle density can be configured
    • Added golden Allays
      • Allays now have a 50% chance of being a golden variant, also inspired from the Minecraft Legends announce trailer
      • Can be disabled in the configuration

    Effective 1.4.1 - 1.19.2

    • Added glowing plankton waterfall clouds in warm oceans at night
    • Fixed splash rims looking incorrectly with Sodium
    • Waterfalls no longer play sound if the player cannot see them
    • Now includes Satin API
    • Migrated the mod to Quilt

    Effective 1.4 - 1.19.2

    • Hypnotizing glow squids
      • Glow squids can now hypnotize you, displaying a hypnotizing shader that gradually gets stronger the longer you look at them
      • Glow squids will attract your cursor if they appear on your screen, this attraction getting stronger with the shader
      • Both cursor attraction and hypnotizing can be disabled with two new configuration options
    • Glow squids named "jeb_" now glow rainbow and have a rainbow hypnotizing pattern
    • Splashes and ripples (from rain or splashes) in warm oceans at night will now glow from glowing plankton
      • Glowing plankton can be disabled with a new configuration option

    Effective 1.3 - 1.19.2

    • Overhauled splashes:
      • Splashes will now be colored depending on the water they originate from
      • Reworked the splash texture to be more fitting with the vanilla Minecraft aesthetic
      • Added a config option to adjust the transparency of the splashes' white rim
    • Added ripples on water when it's raining
      • Ripple density can be adjusted or disabled in the config
    • Added a config option to control the density or remove flowing water splashing particles
    • Added two new config options to adjust cascade sounds volume and distance
    • Fixed splashes sometimes being completely black (thanks to lonefelidae16)
    • Fixed occasional crashes that could happen randomly (thanks to lonefelidae16)
    • Widened the logic to fix splashes sometimes not appearing as well as now taking into account waterlogged blocks (like kelp or seagrass) and not just water source blocks
    • Fishing bobbers no longer produce splashes or droplet particles
    • Changed config library from Cloth Config to MidnightLib
    • Updated to Minecraft 1.19.2

    Effective 1.2.2 - 1.19

    • Updated to Minecraft 1.19

    Effective 1.2.1 - 1.18.2

    • Updated to Minecraft 1.18.2

    Effective 1.2 - 1.18.1

    Massive thanks to MoriyaShiine for most of these additions and changes!

    • Lapis lazuli block updates (piston moved, placed, broken...) connected to a flowing water block now cause connected flowing water blocks to spawn waterfall particles
    • Updating flowing water blocks now spawns waterfall particles
    • Completely remade waterfall sounds to be more distinct from rain sound effects and improve background ambience in areas with cascades
    • Added different configuration options and mod menu compatibility to easily access these options
    • Increased cascade particle generation distance
    • Massively improved performance and waterfall calculations
    • Massively improved performance with dynamic audio mods such as Sound Physics Remastered
    • Fixed concurrent modification crashes

    Effective 1.1.1 - 1.18.1

    • Fixed the first wave of splash particles being inverted
    • Made waterfall sound effects quieter yet still present far away from them
    • Removed lava splashes for now, as they were causing more issues than adding to the ambience
    • Removed cascades appearing underwater when no air is present

    Effective 1.1 - 1.18.1

    • Added two settings to enable or disable splashes and cascade effects available in the config file of your Minecraft instance config folder, thanks to devpelux
    • Implemented various optimizations and performance fixes, thanks to Sollace
    • Fixed the cascade sounds playing too many times resulting in them being louder than they are supposed to be, thanks to Sollace
    • Fixed Canvas and Sodium cascade incompatibilities, thanks to spiralhalo
    • Added russian subtitles, thanks to Felix14-v2

    Effective 1.0 - 1.18

    Initial release with water splashes, lava splashes and cascade effects.

    see full changelog here

    see full changelog here

    Source code(tar.gz)
    Source code(zip)
    effective-1.5+1.19.2-sources.jar(725.73 KB)
  • 1.4.1+1.19.2(Oct 30, 2022)

    Effective - Changelog::

    :

    Effective 1.4.1 - 1.19.2

    • Added glowing plankton waterfall clouds in warm oceans at night
    • Fixed splash rims looking incorrectly with Sodium
    • Waterfalls no longer play sound if the player cannot see them
    • Now includes Satin API
    • Migrated the mod to Quilt

    Effective 1.4 - 1.19.2

    • Hypnotizing glow squids
      • Glow squids can now hypnotize you, displaying a hypnotizing shader that gradually gets stronger the longer you look at them
      • Glow squids will attract your cursor if they appear on your screen, this attraction getting stronger with the shader
      • Both cursor attraction and hypnotizing can be disabled with two new configuration options
    • Glow squids named "jeb_" now glow rainbow and have a rainbow hypnotizing pattern
    • Splashes and ripples (from rain or splashes) in warm oceans at night will now glow from glowing plankton
      • Glowing plankton can be disabled with a new configuration option

    Effective 1.3 - 1.19.2

    • Overhauled splashes:
      • Splashes will now be colored depending on the water they originate from
      • Reworked the splash texture to be more fitting with the vanilla Minecraft aesthetic
      • Added a config option to adjust the transparency of the splashes' white rim
    • Added ripples on water when it's raining
      • Ripple density can be adjusted or disabled in the config
    • Added a config option to control the density or remove flowing water splashing particles
    • Added two new config options to adjust cascade sounds volume and distance
    • Fixed splashes sometimes being completely black (thanks to lonefelidae16)
    • Fixed occasional crashes that could happen randomly (thanks to lonefelidae16)
    • Widened the logic to fix splashes sometimes not appearing as well as now taking into account waterlogged blocks (like kelp or seagrass) and not just water source blocks
    • Fishing bobbers no longer produce splashes or droplet particles
    • Changed config library from Cloth Config to MidnightLib
    • Updated to Minecraft 1.19.2

    Effective 1.2.2 - 1.19

    • Updated to Minecraft 1.19

    Effective 1.2.1 - 1.18.2

    • Updated to Minecraft 1.18.2

    Effective 1.2 - 1.18.1

    Massive thanks to MoriyaShiine for most of these additions and changes!

    • Lapis lazuli block updates (piston moved, placed, broken...) connected to a flowing water block now cause connected flowing water blocks to spawn waterfall particles
    • Updating flowing water blocks now spawns waterfall particles
    • Completely remade waterfall sounds to be more distinct from rain sound effects and improve background ambience in areas with cascades
    • Added different configuration options and mod menu compatibility to easily access these options
    • Increased cascade particle generation distance
    • Massively improved performance and waterfall calculations
    • Massively improved performance with dynamic audio mods such as Sound Physics Remastered
    • Fixed concurrent modification crashes

    Effective 1.1.1 - 1.18.1

    • Fixed the first wave of splash particles being inverted
    • Made waterfall sound effects quieter yet still present far away from them
    • Removed lava splashes for now, as they were causing more issues than adding to the ambience
    • Removed cascades appearing underwater when no air is present

    Effective 1.1 - 1.18.1

    • Added two settings to enable or disable splashes and cascade effects available in the config file of your Minecraft instance config folder, thanks to devpelux
    • Implemented various optimizations and performance fixes, thanks to Sollace
    • Fixed the cascade sounds playing too many times resulting in them being louder than they are supposed to be, thanks to Sollace
    • Fixed Canvas and Sodium cascade incompatibilities, thanks to spiralhalo
    • Added russian subtitles, thanks to Felix14-v2

    Effective 1.0 - 1.18

    Initial release with water splashes, lava splashes and cascade effects.

    see full changelog here

    see full changelog here

    Source code(tar.gz)
    Source code(zip)
    effective-1.4.1+1.19.2-sources.jar(724.47 KB)
  • 1.4(Oct 21, 2022)

    Effective - Changelog::

    :

    Effective 1.4 - 1.19.2

    • Hypnotizing glow squids
      • Glow squids can now hypnotize you, displaying a hypnotizing shader that gradually gets stronger the longer you look at them
      • Glow squids will attract your cursor if they appear on your screen, this attraction getting stronger with the shader
      • Both cursor attraction and hypnotizing can be disabled with two new configuration options
    • Glow squids named "jeb_" now glow rainbow and have a rainbow hypnotizing pattern
    • Splashes and ripples (from rain or splashes) in warm oceans at night will now glow from glowing plankton
      • Glowing plankton can be disabled with a new configuration option

    Effective 1.3 - 1.19.2

    • Overhauled splashes:
      • Splashes will now be colored depending on the water they originate from
      • Reworked the splash texture to be more fitting with the vanilla Minecraft aesthetic
      • Added a config option to adjust the transparency of the splashes' white rim
    • Added ripples on water when it's raining
      • Ripple density can be adjusted or disabled in the config
    • Added a config option to control the density or remove flowing water splashing particles
    • Added two new config options to adjust cascade sounds volume and distance
    • Fixed splashes sometimes being completely black (thanks to lonefelidae16)
    • Fixed occasional crashes that could happen randomly (thanks to lonefelidae16)
    • Widened the logic to fix splashes sometimes not appearing as well as now taking into account waterlogged blocks (like kelp or seagrass) and not just water source blocks
    • Fishing bobbers no longer produce splashes or droplet particles
    • Changed config library from Cloth Config to MidnightLib
    • Updated to Minecraft 1.19.2

    Effective 1.2.2 - 1.19

    • Updated to Minecraft 1.19

    Effective 1.2.1 - 1.18.2

    • Updated to Minecraft 1.18.2

    Effective 1.2 - 1.18.1

    Massive thanks to MoriyaShiine for most of these additions and changes!

    • Lapis lazuli block updates (piston moved, placed, broken...) connected to a flowing water block now cause connected flowing water blocks to spawn waterfall particles
    • Updating flowing water blocks now spawns waterfall particles
    • Completely remade waterfall sounds to be more distinct from rain sound effects and improve background ambience in areas with cascades
    • Added different configuration options and mod menu compatibility to easily access these options
    • Increased cascade particle generation distance
    • Massively improved performance and waterfall calculations
    • Massively improved performance with dynamic audio mods such as Sound Physics Remastered
    • Fixed concurrent modification crashes

    Effective 1.1.1 - 1.18.1

    • Fixed the first wave of splash particles being inverted
    • Made waterfall sound effects quieter yet still present far away from them
    • Removed lava splashes for now, as they were causing more issues than adding to the ambience
    • Removed cascades appearing underwater when no air is present

    Effective 1.1 - 1.18.1

    • Added two settings to enable or disable splashes and cascade effects available in the config file of your Minecraft instance config folder, thanks to devpelux
    • Implemented various optimizations and performance fixes, thanks to Sollace
    • Fixed the cascade sounds playing too many times resulting in them being louder than they are supposed to be, thanks to Sollace
    • Fixed Canvas and Sodium cascade incompatibilities, thanks to spiralhalo
    • Added russian subtitles, thanks to Felix14-v2

    Effective 1.0 - 1.18

    Initial release with water splashes, lava splashes and cascade effects.

    see full changelog here

    see full changelog here

    Source code(tar.gz)
    Source code(zip)
    effective-1.4-sources.jar(703.37 KB)
  • 1.3(Sep 14, 2022)

    Effective - Changelog::

    :

    Effective 1.3 - 1.19.2

    • Overhauled splashes:
      • Splashes will now be colored depending on the water they originate from
      • Reworked the splash texture to be more fitting with the vanilla Minecraft aesthetic
      • Added a config option to adjust the transparency of the splashes' white rim
    • Added ripples on water when it's raining
      • Ripple density can be adjusted or disabled in the config
    • Added a config option to control the density or remove flowing water splashing particles
    • Added two new config options to adjust cascade sounds volume and distance
    • Fixed splashes sometimes being completely black (thanks to lonefelidae16)
    • Fixed occasional crashes that could happen randomly (thanks to lonefelidae16)
    • Widened the logic to fix splashes sometimes not appearing as well as now taking into account waterlogged blocks (like kelp or seagrass) and not just water source blocks
    • Fishing bobbers no longer produce splashes or droplet particles
    • Changed config library from Cloth Config to MidnightLib
    • Updated to Minecraft 1.19.2

    Effective 1.2.2 - 1.19

    • Updated to Minecraft 1.19

    Effective 1.2.1 - 1.18.2

    • Updated to Minecraft 1.18.2

    Effective 1.2 - 1.18.1

    Massive thanks to MoriyaShiine for most of these additions and changes!

    • Lapis lazuli block updates (piston moved, placed, broken...) connected to a flowing water block now cause connected flowing water blocks to spawn waterfall particles
    • Updating flowing water blocks now spawns waterfall particles
    • Completely remade waterfall sounds to be more distinct from rain sound effects and improve background ambience in areas with cascades
    • Added different configuration options and mod menu compatibility to easily access these options
    • Increased cascade particle generation distance
    • Massively improved performance and waterfall calculations
    • Massively improved performance with dynamic audio mods such as Sound Physics Remastered
    • Fixed concurrent modification crashes

    Effective 1.1.1 - 1.18.1

    • Fixed the first wave of splash particles being inverted
    • Made waterfall sound effects quieter yet still present far away from them
    • Removed lava splashes for now, as they were causing more issues than adding to the ambience
    • Removed cascades appearing underwater when no air is present

    Effective 1.1 - 1.18.1

    • Added two settings to enable or disable splashes and cascade effects available in the config file of your Minecraft instance config folder, thanks to devpelux
    • Implemented various optimizations and performance fixes, thanks to Sollace
    • Fixed the cascade sounds playing too many times resulting in them being louder than they are supposed to be, thanks to Sollace
    • Fixed Canvas and Sodium cascade incompatibilities, thanks to spiralhalo
    • Added russian subtitles, thanks to Felix14-v2

    Effective 1.0 - 1.18

    Initial release with water splashes, lava splashes and cascade effects.

    see full changelog here

    see full changelog here

    Source code(tar.gz)
    Source code(zip)
    effective-1.3-sources.jar(689.58 KB)
  • 1.2.2(Jun 8, 2022)

    Effective - Changelog::

    :

    Effective 1.2.2 - 1.19

    • Updated to Minecraft 1.19

    Effective 1.2.1 - 1.18.2

    • Updated to Minecraft 1.18.2

    Effective 1.2 - 1.18.1

    Massive thanks to MoriyaShiine for most of these additions and changes!

    • Lapis lazuli block updates (piston moved, placed, broken...) connected to a flowing water block now cause connected flowing water blocks to spawn waterfall particles
    • Updating flowing water blocks now spawns waterfall particles
    • Completely remade waterfall sounds to be more distinct from rain sound effects and improve background ambience in areas with cascades
    • Added different configuration options and mod menu compatibility to easily access these options
    • Increased cascade particle generation distance
    • Massively improved performance and waterfall calculations
    • Massively improved performance with dynamic audio mods such as Sound Physics Remastered
    • Fixed concurrent modification crashes

    Effective 1.1.1 - 1.18.1

    • Fixed the first wave of splash particles being inverted
    • Made waterfall sound effects quieter yet still present far away from them
    • Removed lava splashes for now, as they were causing more issues than adding to the ambience
    • Removed cascades appearing underwater when no air is present

    Effective 1.1 - 1.18.1

    • Added two settings to enable or disable splashes and cascade effects available in the config file of your Minecraft instance config folder, thanks to devpelux
    • Implemented various optimizations and performance fixes, thanks to Sollace
    • Fixed the cascade sounds playing too many times resulting in them being louder than they are supposed to be, thanks to Sollace
    • Fixed Canvas and Sodium cascade incompatibilities, thanks to spiralhalo
    • Added russian subtitles, thanks to Felix14-v2

    Effective 1.0 - 1.18

    Initial release with water splashes, lava splashes and cascade effects.

    see full changelog here

    see full changelog here

    Source code(tar.gz)
    Source code(zip)
    effective-1.2.2-sources.jar(691.26 KB)
  • 1.2.1(Apr 4, 2022)

    Effective - Changelog::

    :

    Effective 1.2.1 - 1.18.2

    • Updated to Minecraft 1.18.2

    Effective 1.2 - 1.18.1

    Massive thanks to MoriyaShiine for most of these additions and changes!

    • Lapis lazuli block updates (piston moved, placed, broken...) connected to a flowing water block now cause connected flowing water blocks to spawn waterfall particles
    • Updating flowing water blocks now spawns waterfall particles
    • Completely remade waterfall sounds to be more distinct from rain sound effects and improve background ambience in areas with cascades
    • Added different configuration options and mod menu compatibility to easily access these options
    • Increased cascade particle generation distance
    • Massively improved performance and waterfall calculations
    • Massively improved performance with dynamic audio mods such as Sound Physics Remastered
    • Fixed concurrent modification crashes

    Effective 1.1.1 - 1.18.1

    • Fixed the first wave of splash particles being inverted
    • Made waterfall sound effects quieter yet still present far away from them
    • Removed lava splashes for now, as they were causing more issues than adding to the ambience
    • Removed cascades appearing underwater when no air is present

    Effective 1.1 - 1.18.1

    • Added two settings to enable or disable splashes and cascade effects available in the config file of your Minecraft instance config folder, thanks to devpelux
    • Implemented various optimizations and performance fixes, thanks to Sollace
    • Fixed the cascade sounds playing too many times resulting in them being louder than they are supposed to be, thanks to Sollace
    • Fixed Canvas and Sodium cascade incompatibilities, thanks to spiralhalo
    • Added russian subtitles, thanks to Felix14-v2

    Effective 1.0 - 1.18

    Initial release with water splashes, lava splashes and cascade effects.

    see full changelog here

    see full changelog here

    Source code(tar.gz)
    Source code(zip)
    effective-1.2.1-sources.jar(691.28 KB)
  • 1.2(Apr 4, 2022)

    Effective - Changelog::

    :

    Effective 1.2 - 1.18.1

    Massive thanks to MoriyaShiine for most of these additions and changes!

    • Lapis lazuli block updates (piston moved, placed, broken...) connected to a flowing water block now cause connected flowing water blocks to spawn waterfall particles
    • Updating flowing water blocks now spawns waterfall particles
    • Completely remade waterfall sounds to be more distinct from rain sound effects and improve background ambience in areas with cascades
    • Added different configuration options and mod menu compatibility to easily access these options
    • Increased cascade particle generation distance
    • Massively improved performance and waterfall calculations
    • Massively improved performance with dynamic audio mods such as Sound Physics Remastered
    • Fixed concurrent modification crashes

    Effective 1.1.1 - 1.18.1

    • Fixed the first wave of splash particles being inverted
    • Made waterfall sound effects quieter yet still present far away from them
    • Removed lava splashes for now, as they were causing more issues than adding to the ambience
    • Removed cascades appearing underwater when no air is present

    Effective 1.1 - 1.18.1

    • Added two settings to enable or disable splashes and cascade effects available in the config file of your Minecraft instance config folder, thanks to devpelux
    • Implemented various optimizations and performance fixes, thanks to Sollace
    • Fixed the cascade sounds playing too many times resulting in them being louder than they are supposed to be, thanks to Sollace
    • Fixed Canvas and Sodium cascade incompatibilities, thanks to spiralhalo
    • Added russian subtitles, thanks to Felix14-v2

    Effective 1.0 - 1.18

    Initial release with water splashes, lava splashes and cascade effects.

    see full changelog here

    see full changelog here

    Source code(tar.gz)
    Source code(zip)
    effective-1.2-sources.jar(691.26 KB)
  • 1.1.1(Mar 28, 2022)

    Effective - Changelog::

    :

    Effective 1.1.1 - 1.18.1

    • Fixed the first wave of splash particles being inverted
    • Made waterfall sound effects quieter yet still present far away from them
    • Removed lava splashes for now, as they were causing more issues than adding to the ambience
    • Removed cascades appearing underwater when no air is present

    Effective 1.1 - 1.18.1

    • Added two settings to enable or disable splashes and cascade effects available in the config file of your Minecraft instance config folder, thanks to devpelux
    • Implemented various optimizations and performance fixes, thanks to Sollace
    • Fixed the cascade sounds playing too many times resulting in them being louder than they are supposed to be, thanks to Sollace
    • Fixed Canvas and Sodium cascade incompatibilities, thanks to spiralhalo
    • Added russian subtitles, thanks to Felix14-v2

    Effective 1.0 - 1.18

    Initial release with water splashes, lava splashes and cascade effects.

    see full changelog here

    see full changelog here

    Source code(tar.gz)
    Source code(zip)
    effective-1.1.1-sources.jar(769.67 KB)
    effective-1.1.1.jar(1.60 MB)
  • 1.1(Dec 25, 2021)

    Effective - Changelog::

    :

    Effective 1.1 - 1.18.1

    • Added two settings to enable or disable splashes and cascade effects available in the config file of your Minecraft instance config folder, thanks to devpelux
    • Implemented various optimizations and performance fixes, thanks to Sollace
    • Fixed the cascade sounds playing too many times resulting in them being louder than they are supposed to be, thanks to Sollace
    • Fixed Canvas and Sodium cascade incompatibilities, thanks to spiralhalo
    • Added russian subtitles, thanks to Felix14-v2

    Effective 1.0 - 1.18

    Initial release with water splashes, lava splashes and cascade effects.

    see full changelog here

    see full changelog here

    Source code(tar.gz)
    Source code(zip)
    effective-1.1-sources.jar(602.64 KB)
    effective-1.1.jar(1.44 MB)
  • 1.0(Dec 15, 2021)

Owner
Ladysnake
Ladysnake is a small studio of independent devs, mainly making mods and game attempts.
Ladysnake
EssentialClient is a client side mod originally forked from Carpet Client for 1.15.2 that implements new client side features

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