A mod launcher for FNF: Forward!

Overview

Contact: Colonel Kai#3957 alt text

FNF Forward Launcher

A mod launcher for FNF: Forward!

Credits:

FNF Forward Organizer    - Pip

Head Developer           - ColonelKai

Developer & QA           - Mosemister

Logo, BG and Icon Design - AdrianCD

Button Design            - Redsty Phoenix

Want to contribute?

You can take pieces of code, make a fork, improve upon, pr, do whatever the fuck you want with the code as long as you give me credit, we're cool. Ask the original artists of the designs beforehand if you're going to use them however.

Want your mod to be featured? Just ask the FNF: Forward team!

Comments
  • Mod Reinstall Doesn't Work

    Mod Reinstall Doesn't Work

    Describe the bug When I had thought there was an issue loading up one of the mods, I wondered if uninstalling and reinstalling the mod would fix it and now it doesn't do anything when I try to reinstall it.

    To Reproduce Steps to reproduce the behavior:

    1. Install a mod
    2. Uninstall the mod
    3. Try to reinstall the mod

    Expected behavior It would just reinstall the mod like it installed it the first time.

    Not sure if anyone else has had this problem or not, I just wanted to put his out there.

    bug good first issue 
    opened by awesometrev 6
  • Crash Issues with Mod when Launced from FLauncher

    Crash Issues with Mod when Launced from FLauncher

    Describe the bug It seems that some people have had crash issues with mods, after the end of the songs and a very specific point in Vs. Ruria demo. I've had similar issues but can't tell if it's due to my pc potato or FLauncher.

    To Reproduce Steps to reproduce the behavior:

    1. Launch any mod
    2. Play it
    3. It may crash idk

    Expected behavior The mod to work as it should normally.

    bug high priority 
    opened by ColonelKai 6
  • Version Display

    Version Display

    Is your feature request related to a problem? Please describe. It can get confusing and could be frustrating to not know your version in case you want to upgrade.

    Describe the solution you'd like We need a version display somewhere on the program.

    Additional context Add any other context or screenshots about the feature request here.

    documentation duplicate enhancement 
    opened by ColonelKai 5
  • Installer Updating FLauncher if Already Exists?

    Installer Updating FLauncher if Already Exists?

    Is your feature request related to a problem? Please describe. It is confusing and most likely frustrating to have to uninstall the FLauncher once you want to upgrade.

    Describe the solution you'd like The installer exe to do that?

    enhancement 
    opened by ColonelKai 4
  • how do people compile this?

    how do people compile this?

    I genuinely don't know how, like what program do I need? aside from that, I love the program so far, I downloaded the public version, I just want to compile the version on this github

    question 
    opened by DeceptedPar 4
  • the exe file will not download with it

    the exe file will not download with it

    i tryed to download the launcher and the exe file doesnt download and the files are all weirdly put in the download it doesntlook like how the other downloads of applications do.

    bug duplicate 
    opened by swapfellpapyrus 3
  • Mod-Editing + Mod Requesting

    Mod-Editing + Mod Requesting

    First thing, Mod-Editing. It would be cool if you could edit the mods available to you on the menu and either the original gets [BACKUP] tag added on OR the edited version gets a [MODIFIED] or [EDITED] tag.

    Now onto the mod requesting, the cooler suggestion. Basically you submit a mod that required you to redownload the game (full week mods, revamp mods that do more than image swapping and music changes you can do yourself)

    enhancement 
    opened by DatGamerYoloYT 3
  • When I loaded it up it just wouldnt load

    When I loaded it up it just wouldnt load

    When I load the program goes normal but when the loading bar at max it disappears and nothing opens up it not a windows defender problem cause I disabled it.

    question 
    opened by Nproductionss 3
  • Dialogue in vanilla/custom weeks.

    Dialogue in vanilla/custom weeks.

    I use windows x64 and found out while working on my proyect that KE 1.6.2 does not load correctly dialog sounds and instrumentals for their week on story mode, songs work fine on freeplay and give no problem at all.

    bug 
    opened by BrownishSea 2
  • skins for the fnf mods

    skins for the fnf mods

    Since I hope this launcher becomes a temporary hub for fnf mods until the official release is out id like to see skin support, a new tab with skins that would go over gf/bf (or the main protagonist of the mod) where you could download the skin open a drop down menu where you could choose where you would like this specific skin to go (ie what mod to replace bf/gf/protagonist) and also an option to reset the mod to the original assets.

    enhancement 
    opened by Kaizbito 1
  • Versioning

    Versioning

    The following has changed

    • Version info can be found inside the jar file at "meta/info.json" (This will not appear when developing, but only in installers)
    • File interface API has been added
    • Windows binaries no longer include all build contents, it only includes the required files
    • Windows binaries can be generated with a specified version
    • Windows binaries can now install even if FNF is already installed
    bug documentation enhancement 
    opened by mosemister 0
  • not an issue but...

    not an issue but...

    so basically, i cant find an email for you, i cat tweet at you, so this is the only way to contact you.sorry if it annoys you i wanted to ask if you could add my mod, if you want.i have a lot of work put into it so i thought you might wanna play heres the info in order VS dindu films! dindu films! https://gamejolt.com/games/dindufnf/599792 a mod where you play as and against some funny dudes BG image image icon thecrew (as of now the mod has an update coming up on the 24th this month where it'll run on psych engine,soo keep that in mind maybe)

    enhancement 
    opened by dindufilms 0
  • add the new mods from F3 please :(

    add the new mods from F3 please :(

    So, the new Funkin Forward trailer just RELEASED and I got the Forward Launcher and so far, I've seen NO NEW MODS APPEAR ON THE SITE! can someone fix this please?

    enhancement 
    opened by shadothecat 1
  • Settings Menu

    Settings Menu

    Is your feature request related to a problem? Please describe. We need a settings menu for things.

    Describe the solution you'd like A mod window where you can set things like Default mod place, possibly a dark mode, etc, as well as extra information such as credits, current version, and maybe check for updates?

    enhancement 
    opened by ColonelKai 0
  • Will there be a Mac bulid

    Will there be a Mac bulid

    Is your feature request related to a problem? Please describe. A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]

    Describe the solution you'd like A clear and concise description of what you want to happen.

    Additional context Add any other context or screenshots about the feature request here.

    enhancement high priority question 
    opened by Drixppx 2
  • Loading prompt for opening a Mod Information page.

    Loading prompt for opening a Mod Information page.

    Is your feature request related to a problem? Please describe. Due to it loading images from some link, when opening Mod Information page, the launcher can sometimes halt and not respond.

    Describe the solution you'd like The launcher to give some kind of "loading" prompt so it doesn't worry the user / look bad.

    enhancement 
    opened by ColonelKai 1
Releases(1.2-alpha)
  • 1.2-alpha(Jul 14, 2021)

    Bug Fixes:

    Issue #27

    Some mods like Ruria would crash after launching from FLauncher. This has been fixed by carrying the mod onto a new thread.

    New Features:

    Feature #34

    You can now search for mods.

    WARNING!

    This is a pre-release, and not all features planned for 1.2 is in this version.

    ATTENTION!

    • If you are updating a version that already exists on your computer, please use the application manager to remove the old version first, as the installer will not work otherwise.

    • On Windows systems, you may find that it gets detected as a virus. To install anyway click "More info" and then "Install anyway". Windows detects it as a virus as the installer has no "publisher", this has been fixed in the next update

    Source code(tar.gz)
    Source code(zip)
    FLauncher-Installer-1.2alpha.exe(61.07 MB)
    Raw_Jar_For_OTA_Updates_FNFForwardLauncher.jar(11.31 MB)
  • 1.1b(Jul 12, 2021)

    OUTDATED

    Get the newest version from here

    Bug Fixes:

    Issue #17

    Fixed Multiple downloads cause the second mod's download indicator (percentage and progress bar) to break. (Thanks to @mosemister)

    ATTENTION!

    If you are updating a version that already exists on your computer, please use the application manager to remove the old version first, as the installer will not work otherwise.

    Source code(tar.gz)
    Source code(zip)
    FNF-Forward-Launcher-1.0.exe(60.76 MB)
  • 1.1(Jul 12, 2021)

    Bug Fixes:

    Issue #15

    Fixed the issue where some mods (Bob, FPS Plus) would crash due to Value Errors. This was caused by these mods having their assets and executables in a subfolder (inside of the zip), causing the working directory to be wrong.

    Issue #16

    Fixed the issue where if any mod was downloading, the detailed view screen for a mod (The one with fancy background) would not let you launch or download any mod. This was caused by a poorly written check for if a mod was currently downloading or not.

    Still Known Bugs

    Issue #17

    Multiple downloads cause the second mod's download indicator (percentage and progress bar) to break. ~~This issue still persists due to reasons we don't know and is planned to be fixed in 1.2.~~ This does not impair the download, so simply just wait.

    ATTENTION!

    If you are updating a version that already exists on your computer, please use the application manager to remove the old version first, as the installer will not work otherwise.

    Source code(tar.gz)
    Source code(zip)
    FNF-Forward-Launcher-1.1.exe(60.76 MB)
Owner
Kurinku Studios
Kurinku Studios
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